Unify event IDs so that there's not this weird GUI vs. FSM events #36
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Might want to sseriously look at how SFML organizes their events, although I don't really like the way they use std::optional here, but check it out. Could be copying them is a smart move.