Unify event IDs so that there's not this weird GUI vs. FSM events #36

Open
opened 2025-06-26 17:16:19 +00:00 by zedshaw · 0 comments
zedshaw commented 2025-06-26 17:16:19 +00:00 (Migrated from lcthw.dev)

Might want to sseriously look at how SFML organizes their events, although I don't really like the way they use std::optional here, but check it out. Could be copying them is a smart move.

Might want to sseriously look at how SFML organizes their events, although I don't really like the way they use std::optional here, but check it out. Could be copying them is a smart move.
Sign in to join this conversation.
No labels
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference: games/raycaster#36
No description provided.