Investigate worldbuilder.cpp::42 for PLAYER_TILE crash #32
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
I think the game will crash if PLAYER_TILE isn't first but is that true anymore? Fix it if it is.
Confirmed, can't happen now.