Zed A. Shaw
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0d481a5ab7
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Animator won't crash anymore when there's an error, and instead displays an error message.
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2026-02-07 13:05:24 -05:00 |
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Zed A. Shaw
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a4ffacdb18
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Fix up the animator to show the initial form.
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2026-02-06 12:23:17 -05:00 |
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Zed A. Shaw
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ce3d142208
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Fixed a test that failed because loop was set on the tranform being used.
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2026-02-03 22:34:19 -05:00 |
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Zed A. Shaw
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bdfc2397e2
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Fix up the animation test so that it works with random timings even if the example has a timing.
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2026-02-03 11:17:36 -05:00 |
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Zed A. Shaw
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dea0607901
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Now loading the new animations out of assets/animate2.json
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2026-02-03 00:30:49 -05:00 |
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Zed A. Shaw
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df730047ac
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Animator tool can now play, stop, loop, and toggle an animation.
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2026-02-02 00:02:10 -05:00 |
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Zed A. Shaw
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ca335d21e5
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All of the original features now work: simple, flipped, scaled, toggled, looped and stationary is replaced by ease2::scale_only.
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2026-01-31 11:40:45 -05:00 |
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Zed A. Shaw
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34e4a34f65
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Nearly perfect sync between transform and animation, but not sure how to replicate that reliably.
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2026-01-30 23:57:02 -05:00 |
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Zed A. Shaw
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d4e79f1d3d
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Animation API getting better but now need to resolve how it works with the frames.
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2026-01-30 23:26:35 -05:00 |
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Zed A. Shaw
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785d0240da
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Animator now can apply transforms using the timer alpha which mostly works.
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2026-01-28 00:29:39 -05:00 |
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Zed A. Shaw
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7f14a39edf
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Most of the transforms kind of work now need to hook in the new timer.
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2026-01-27 23:39:09 -05:00 |
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Zed A. Shaw
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b7394f832d
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Now have a timer for animations that does ticks with deltatime...maybe it works.
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2026-01-27 12:52:33 -05:00 |
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Zed A. Shaw
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c0f69ed026
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Ease2 is the new way to do easing functions.
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2026-01-22 22:32:13 -05:00 |
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Zed A. Shaw
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31b815d43e
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Animation motion() almost works but need to tweak the calculations so they go for the length of the animation?
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2026-01-21 23:53:13 -05:00 |
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Zed A. Shaw
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60c405b1fc
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Refactor the animate2 and then start working on the motion feature.
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2026-01-21 13:13:58 -05:00 |
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