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raycaster
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ad38f575a3
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Zed A. Shaw
ad38f575a3
Now the sprites are rendered in the 3d scene with just SFML sprites.
2025-01-23 11:24:06 -05:00
Zed A. Shaw
ce1476b117
Saw some tutorials on Photobashing and used the technique to bang out an Evil Eye and some wall/ceiling/floor textures with a painterly style. The Evil Eye is a collage of a shark an eye and some eels.
2025-01-20 06:13:32 -05:00