This website requires JavaScript.
Explore
Help
Sign in
games
/
raycaster
Watch
1
Star
0
Fork
You've already forked raycaster
0
Code
Issues
30
Pull requests
Projects
Releases
2
Packages
Wiki
Activity
Actions
336
commits
1
branch
2
tags
33
MiB
7186c2ecb0
Commit graph
3 commits
Author
SHA1
Message
Date
Zed A. Shaw
e6c225f1c8
Refactor the Map::neighbors so that it's part of pathing where it should be.
2025-02-26 13:49:25 -05:00
Zed A. Shaw
14c7f660de
Level traversal works better now, compass is accurate, and direction is maintained when you traverse.
2025-02-26 10:39:30 -05:00
Zed A. Shaw
2daa1c9bd5
Brought over a bunch of code from the roguelike and now will use it to generate a random map.
2025-01-30 11:38:57 -05:00