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raycaster
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54fbf22b6d
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Zed A. Shaw
54fbf22b6d
We can go down a level and there's a loading screen for it. The map and motion now matches the directions shown in the raycasting. There's now a compass that shows you the direction you're facing.
2025-02-25 13:15:39 -05:00
Zed A. Shaw
cf9682ed70
Bring in the gnu omni font for text, and rewrite my stats code to use c++ and then use that to calc FPS stats for an FPS display on the left. Debug build gets about 48, release gets about 500fps. Amit's code will probably do even better.
2025-01-18 02:42:41 -05:00