Zed A. Shaw
|
349656589b
|
Doors are now meshed into the walls better but I got rid of the wood wals. They suck.
|
2026-03-17 11:43:16 -04:00 |
|
Zed A. Shaw
|
02d23bb77d
|
More cleanups of the tests and fixes to the room and door positioning.
|
2026-03-15 22:53:00 -04:00 |
|
Zed A. Shaw
|
8e2a691337
|
Now the rooms are better at having good doors.
|
2026-03-15 03:20:29 -04:00 |
|
Zed A. Shaw
|
f304538325
|
way better map/maze debug output.
|
2026-03-15 00:09:47 -04:00 |
|
Zed A. Shaw
|
fb41c153c1
|
With some help from chat I sorted out how to randomize rooms without overlap.
|
2026-03-08 03:28:49 -04:00 |
|
Zed A. Shaw
|
1d4ae911b9
|
Files are now in a src directory and I'm using a src/meson.build and tests/meson.build to specify what to build.
|
2026-02-27 10:49:19 -05:00 |
|