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Zed A. Shaw
8b414c13e6
Animations now can have a stationary option which tries to keep them 'in place' while growing, effectively removing the forward motion.
2025-03-04 12:12:27 -05:00
Zed A. Shaw
eb8fb82837
BossFightUI now loads out of LevelManager and is treated like a normal level. This also adds a prototype for a different kind of 'stationary' boss to prototype its motions.
2025-03-04 09:31:15 -05:00