Capturing attack clicks so now just have to make my own FSM for the minigame.

This commit is contained in:
Zed A. Shaw 2025-09-27 14:10:25 -04:00
parent 231adb6335
commit fdc0bcdb3b
4 changed files with 13 additions and 7 deletions

View file

@ -59,7 +59,7 @@ namespace gui {
void IDLE(Event ev, std::any data);
void IN_COMBAT(Event ev);
void COMBAT_ROTATE(Event ev);
void BOSS_FIGHT(Event ev);
void BOSS_FIGHT(Event ev, std::any data);
void LOOTING(Event ev, std::any data);
void END(Event ev);