Capturing attack clicks so now just have to make my own FSM for the minigame.
This commit is contained in:
parent
231adb6335
commit
fdc0bcdb3b
4 changed files with 13 additions and 7 deletions
|
|
@ -59,7 +59,7 @@ namespace gui {
|
|||
void IDLE(Event ev, std::any data);
|
||||
void IN_COMBAT(Event ev);
|
||||
void COMBAT_ROTATE(Event ev);
|
||||
void BOSS_FIGHT(Event ev);
|
||||
void BOSS_FIGHT(Event ev, std::any data);
|
||||
void LOOTING(Event ev, std::any data);
|
||||
void END(Event ev);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue