With some help from chat I sorted out how to randomize rooms without overlap.
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6 changed files with 126 additions and 52 deletions
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@ -19,6 +19,7 @@ constexpr const int MAP_TILE_DIM=64;
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constexpr const int ICONGEN_MAP_TILE_DIM=64;
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constexpr const int PLAYER_SPRITE_DIR_CORRECTION=270;
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constexpr const int RENDER_DISTANCE=500;
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constexpr const int ROOM_SIZE=3;
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constexpr const int BOSS_VIEW_WIDTH=1080;
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constexpr const int BOSS_VIEW_HEIGHT=SCREEN_HEIGHT;
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