Add a README to start. Not much in it.
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# Simple Raycaster Study
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This is a study project for me to learn the raycasting technique. It's an older technique that's
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not really used much but I'm learning game dev historically and it's definitely been used in the
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past (Doom).
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I've been told to look into the following as well:
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https://en.wikipedia.org/wiki/Gilbert%E2%80%93Johnson%E2%80%93Keerthi_distance_algorithm
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