Animated scenes can easily make floors that do things, floors with moving elements, but I need to improve the easing/motion parts of the animations.

This commit is contained in:
Zed A. Shaw 2025-10-24 00:24:29 -04:00
parent 2d836a9e2a
commit f8158a3ea9
4 changed files with 23 additions and 21 deletions

View file

@ -11,8 +11,6 @@
"[floor4|player5|player6|player7|player8|_]"
],
"background": "test_background",
"floor": false,
"floor_pos": "floor1",
"actors": [
{
"name": "boss",
@ -21,7 +19,8 @@
"scale_x": 0.6,
"scale_y": 0.6,
"x": 0,
"y": 0
"y": 0,
"at_mid": false
},
{
"name": "player",
@ -30,7 +29,8 @@
"scale_x": 0.5,
"scale_y": 0.5,
"x": 0,
"y": 0
"y": 0,
"at_mid": false
}
],
"fixtures": [
@ -41,7 +41,8 @@
"scale_y": 0.5,
"cell": "torch1",
"x": 66,
"y": -50
"y": -50,
"at_mid": false
},
{
"name": "torch_fixture",
@ -50,7 +51,8 @@
"scale_y": 0.5,
"cell": "torch2",
"x": 132,
"y": -30
"y": -30,
"at_mid": false
}
]
},