First round of cleanup. dnd_loot.
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9 changed files with 169 additions and 38 deletions
97
scratchpad/corostate.cpp
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97
scratchpad/corostate.cpp
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#include <coroutine>
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#include <cstdint>
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#include <exception>
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#include <fmt/core.h>
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template<typename T>
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struct Generator {
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struct promise_type;
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using handle_type = std::coroutine_handle<promise_type>;
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struct promise_type {
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T value_;
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std::exception_ptr exception_;
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Generator get_return_object() {
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return Generator(handle_type::from_promise(*this));
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}
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std::suspend_always initial_suspend() { return {}; }
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std::suspend_always final_suspend() noexcept { return {}; }
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void unhandled_exception() { exception_ = std::current_exception(); }
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template<std::convertible_to<T> From>
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std::suspend_always yield_value(From&& from) {
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value_ = std::forward<From>(from);
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return {};
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}
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void return_void() {}
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};
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handle_type h_;
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Generator(handle_type h) : h_(h) {}
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~Generator() { h_.destroy(); }
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explicit operator bool() {
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fill();
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return !h_.done();
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}
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T operator()() {
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fill();
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full_ = false;
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return std::move(h_.promise().value_);
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}
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private:
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bool full_ = false;
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void fill() {
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if(!full_) {
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h_();
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if(h_.promise().exception_) {
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std::rethrow_exception(h_.promise().exception_);
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}
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full_ = true;
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}
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}
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};
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Generator<std::uint64_t>
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fib(unsigned n) {
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if(n == 0) co_return;
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if(n > 94) {
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throw std::runtime_error("Too big");
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}
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if(n == 1) co_return;
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co_yield 1;
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if(n == 2) co_return;
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std::uint64_t a = 0;
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std::uint64_t b = 1;
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for(unsigned i = 2; i < n; ++i) {
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std::uint64_t s = a + b;
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co_yield s;
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a = b;
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b = s;
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}
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}
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int main() {
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try {
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auto gen = fib(50);
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for(int j = 0; gen; ++j) {
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fmt::println("fib({})={}", j, gen());
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}
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} catch(const std::exception& ex) {
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fmt::println("Exception: {}", ex.what());
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} catch(...) {
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fmt::println("Unknown exception");
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}
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return 0;
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}
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