Fixed the problem where the only way to complete a grab/drop operation was to capture the MOUSE_CLICK directly. Solution was to move the mouse processing out of DNDLoot and only handle the MOUSE_MOVE/DRAG.

This commit is contained in:
Zed A. Shaw 2025-06-24 11:33:37 -04:00
parent 6a72d1160f
commit f559b5a39d
6 changed files with 32 additions and 43 deletions

View file

@ -26,6 +26,7 @@ namespace gui {
MOUSE_DRAG=21,
MOUSE_DRAG_START=22,
MOUSE_DROP=23,
KEY_PRESS=24
KEY_PRESS=24,
AIM_CLICK=25
};
}