Now have enough state to show what's going on in the fight, next is to use graphics and stuff to make it better.

This commit is contained in:
Zed A. Shaw 2025-12-23 00:11:31 -05:00
parent a8863cf687
commit f50e713179
9 changed files with 55 additions and 16 deletions

View file

@ -86,8 +86,12 @@ namespace scene {
if(DEBUG) $ui.debug_layout(window);
}
Element& Engine::actor_config(const std::string& actor) {
return $actors.at($actor_name_ids.at(actor));
}
void Engine::move_actor(const std::string& actor, const std::string& cell_name) {
auto& config = $actors.at($actor_name_ids.at(actor));
auto& config = actor_config(actor);
config.cell = cell_name;
config.pos = position_sprite(config.st, config.cell, config.scale_x, config.scale_y, config.at_mid);
}