Colors are now being loaded from assets/palette.json
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48a7f72411
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f4fa50a413
13 changed files with 113 additions and 52 deletions
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@ -3,8 +3,8 @@
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"placement": "fixed",
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"components": [
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{"_type": "Tile", "display": 41981,
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"foreground": [255, 200, 125],
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"background": [0,0,0]
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"foreground": "enemies/fg:player",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 200, "max_hp": 200, "damage": 10, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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@ -14,8 +14,8 @@
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"GOLD_SAVIOR": {
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"components": [
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{"_type": "Tile", "display": 42586,
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"foreground": [131, 213, 238],
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"background": [0,0,0]
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"foreground": "enemies/fg:gold_savior",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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@ -29,8 +29,8 @@
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"KNIGHT": {
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"components": [
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{"_type": "Tile", "display": 2189,
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"foreground": [131, 213, 238],
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"background": [0,0,0]
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"foreground": "enemies/fg:knight",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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@ -44,8 +44,8 @@
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"AXE_RANGER": {
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"components": [
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{"_type": "Tile", "display": 1898,
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"foreground": [156, 172, 197],
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"background": [0,0,0]
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"foreground": "enemies/fg:axe_ranger",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 40, "max_hp": 40, "damage": 10, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": true},
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@ -59,8 +59,8 @@
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"RAT_GIANT": {
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"components": [
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{"_type": "Tile", "display": 2220,
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"foreground": [205, 164, 246],
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"background": [0,0,0]
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"foreground": "enemies/fg:rat_giant",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 50, "max_hp": 50, "damage": 2, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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@ -74,8 +74,8 @@
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"SPIDER_GIANT_HAIRY": {
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"components": [
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{"_type": "Tile", "display": 1218,
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"foreground": [205, 164, 246],
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"background": [0,0,0]
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"foreground": "enemies/fg:spider_giant",
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"background": "color:transparent"
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
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{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
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