Ready to refactor the tilemap so I can stylize different parts of the maps generated.
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parent
96a585220b
commit
f45dbe8c48
3 changed files with 6 additions and 6 deletions
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@ -95,17 +95,17 @@
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"frame_width": 256,
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"frame_height": 256
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},
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"wall":
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"moss_wall":
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{"path": "assets/glowing_moss_wall-256.png",
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"frame_width": 256,
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"frame_height": 256
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},
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"lava_floor":
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"floor":
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{"path": "assets/floor_tile_test-256.png",
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"frame_width": 256,
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"frame_height": 256
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},
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"floor":
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"lava_floor":
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{"path": "assets/lava_floor-256.png",
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"frame_width": 256,
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"frame_height": 256
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@ -11,14 +11,14 @@
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"foreground": [230, 20, 30],
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"background": [230, 20, 120],
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"collision": true,
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"display": 9608
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"display": 8820
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},
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"WALL_PLAIN": {
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"texture": "assets/wall_texture_test-256.png",
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"foreground": [230, 20, 30],
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"background": [230, 20, 120],
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"collision": true,
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"display": 37
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"display": 9608
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},
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"WALL_VINES": {
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"texture": "assets/wall_with_vines-256.png",
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