Intermediate refactor to move everything over to using the textures module rather than everyone using one TexturePack thing.

This commit is contained in:
Zed A. Shaw 2025-02-21 03:00:56 -05:00
parent 6c1d851e85
commit f3e1413022
23 changed files with 129 additions and 64 deletions

View file

@ -13,7 +13,7 @@ namespace gui {
CombatUI(GameLevel level);
void render(TexturePack& texture);
void render();
void draw(sf::RenderWindow& window);
void update_level(GameLevel &level) { $level = level; }
void set_damage(float percent);