Intermediate refactor to move everything over to using the textures module rather than everyone using one TexturePack thing.
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23 changed files with 129 additions and 64 deletions
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@ -13,7 +13,7 @@ namespace gui {
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CombatUI(GameLevel level);
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void render(TexturePack& texture);
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void render();
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void draw(sf::RenderWindow& window);
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void update_level(GameLevel &level) { $level = level; }
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void set_damage(float percent);
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