More on the boss fight sytem, just a basic FSM going.

This commit is contained in:
Zed A. Shaw 2025-10-07 12:47:47 -04:00
parent a0861a8f57
commit f33e14f2cf
7 changed files with 91 additions and 32 deletions

View file

@ -32,8 +32,5 @@ namespace boss {
void render(sf::RenderWindow& window);
bool mouse(float x, float y, guecs::Modifiers mods);
void position_sprite(SpriteTexture& st, const std::string& name, float scale, bool at_mid=false);
bool boss_dead();
void run_systems();
void attack(int attack_id);
};
}