More on the boss fight sytem, just a basic FSM going.
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7 changed files with 91 additions and 32 deletions
12
boss/ui.cpp
12
boss/ui.cpp
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@ -86,16 +86,4 @@ namespace boss {
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|| $combat_ui.mouse(x, y, mods)
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|| $actions.mouse(x, y, mods);
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}
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bool UI::boss_dead() {
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return false;
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}
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void UI::run_systems() {
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// does nothing yet
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}
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void UI::attack(int attack_id) {
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fmt::println("boss attacked with {}", attack_id);
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}
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}
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