More on the boss fight sytem, just a basic FSM going.
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7 changed files with 91 additions and 32 deletions
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@ -7,5 +7,7 @@ namespace boss {
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namespace System {
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void load_config();
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std::shared_ptr<boss::Fight> create_bossfight();
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void combat(int attack_id);
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void ai_initialize();
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}
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}
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