way better map/maze debug output.

This commit is contained in:
Zed A. Shaw 2026-03-15 00:09:47 -04:00
parent 3394de064c
commit f304538325
8 changed files with 72 additions and 24 deletions

View file

@ -38,7 +38,7 @@ TEST_CASE("camera control", "[map]") {
TEST_CASE("map placement test", "[map-fail]") {
GameDB::init();
for(int i = 0; i < 5; i++) {
for(int i = 0; i < 20; i++) {
auto& level = GameDB::create_level();
for(size_t rnum = 0; rnum < level.map->room_count(); rnum++) {