way better map/maze debug output.
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8 changed files with 72 additions and 24 deletions
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@ -1,6 +1,7 @@
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#pragma once
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#include "algos/matrix.hpp"
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#include "game/map.hpp"
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#include "algos/pathing.hpp"
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#include <functional>
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namespace maze {
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@ -36,7 +37,7 @@ namespace maze {
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void inner_box(size_t outer_size, size_t inner_size);
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void divide(Point start, Point end);
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void remove_dead_ends();
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void dump(const std::string& msg);
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void dump(const std::string& msg, bool path_too=false);
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void open_box(size_t outer_size);
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void add_dead_end(Point at);
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bool room_should_exist(Room& room, bool allow_dupes=false);
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