Quickly pulled out some of the magic numbers but this isn't the ideal way to configure this stuff.
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3 changed files with 25 additions and 12 deletions
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@ -1,6 +1,7 @@
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#pragma once
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#include <string>
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#include "color.hpp"
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constexpr const int TEXTURE_WIDTH=256;
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constexpr const int TEXTURE_HEIGHT=256;
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@ -15,6 +16,13 @@ constexpr const int FRAME_LIMIT=60;
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constexpr const int NUM_SPRITES=1;
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constexpr const int MAX_LOG_MESSAGES=17;
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constexpr const int GUECS_PADDING = 3;
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constexpr const int GUECS_BORDER_PX = 1;
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constexpr const int GUECS_FONT_SIZE = 30;
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const sf::Color GUECS_FILL_COLOR = ColorValue::DARK_MID;
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const sf::Color GUECS_BG_COLOR = ColorValue::MID;
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const sf::Color GUECS_BORDER_COLOR = ColorValue::MID;
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#ifdef NDEBUG
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constexpr const bool DEBUG_BUILD=false;
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#else
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