Made the components module work like textures and sound so that there's just one constant map of components.
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10 changed files with 42 additions and 41 deletions
1
main.cpp
1
main.cpp
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@ -10,6 +10,7 @@
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int main(int argc, char* argv[]) {
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try {
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components::init();
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sfml::Backend backend;
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guecs::init(&backend);
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ai::init("assets/ai.json");
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