Best I can do to simplify the check(fmt::format)crap is to make a little macro to do the format part.
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28 changed files with 108 additions and 108 deletions
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@ -22,9 +22,9 @@ void WorldBuilder::stylize_rooms() {
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auto& style = styles[Random::uniform(size_t(0), styles.size() - 1)];
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dbc::check(style.contains("floor"),
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fmt::format("no floor spec in style {}", (std::string)style["name"]));
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$F("no floor spec in style {}", (std::string)style["name"]));
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dbc::check(style.contains("walls"),
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fmt::format("no walls spec in style {}", (std::string)style["name"]));
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$F("no walls spec in style {}", (std::string)style["name"]));
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auto& floor_name = style["floor"];
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auto& wall_name = style["walls"];
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@ -79,7 +79,7 @@ bool WorldBuilder::find_open_spot(Point& pos_out) {
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matrix::dump("FAIL PLACE!", $map.walls(), pos_out.x, pos_out.y);
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dbc::sentinel(fmt::format("failed to place entity in the entire map?: i={}; width={};", i, $map.width()));
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dbc::sentinel($F("failed to place entity in the entire map?: i={}; width={};", i, $map.width()));
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return false;
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}
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