Have the first little turn based system going.
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4 changed files with 10 additions and 2 deletions
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@ -32,5 +32,6 @@ namespace boss {
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void render(sf::RenderWindow& window);
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bool mouse(float x, float y, guecs::Modifiers mods);
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void position_sprite(SpriteTexture& st, const std::string& name, float scale, bool at_mid=false);
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void status(const std::wstring& msg);
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};
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}
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