Rituals are now taken from the belt and shown in th combat_ui and in the system::combat. They aren't used in combat calcs yet though.
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6 changed files with 27 additions and 19 deletions
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@ -95,8 +95,8 @@ namespace combat {
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auto& effect = effects[action.name];
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result.damage += int(effect["damage"]);
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result.probability *= float(effect["probability"]);
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result.kind = RitualKind(int(effect["kind"]));
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result.element = RitualElement(int(effect["element"]));
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if(effect.contains("kind")) result.kind = RitualKind(int(effect["kind"]));
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if(effect.contains("element")) result.element = RitualElement(int(effect["element"]));
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}
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}
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