Fix map, it was moved over but scaled for the whole screen.
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@ -8,7 +8,7 @@ namespace gui {
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using ftxui::Color;
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MapViewUI::MapViewUI(GameLevel &level) :
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Panel(RAY_VIEW_X, 0, 0, 0, true),
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Panel(0, 0, 0, 0, true),
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$level(level)
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{}
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