BossFightUI now loads out of LevelManager and is treated like a normal level. This also adds a prototype for a different kind of 'stationary' boss to prototype its motions.
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9 changed files with 35 additions and 10 deletions
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@ -1,12 +1,28 @@
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{
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"RAT_KING": {
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"background": "boss_fight_background",
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"weapon_sound": "Sword_Hit_2",
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"components": [
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{"_type": "BossFight", "background": "boss_fight_background", "weapon_sound": "Sword_Hit_2"},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
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{"_type": "Animation", "easing": 2, "ease_rate": 0.2, "scale": 0.2, "simple": false, "frames": 2, "speed": 0.02, "scale": 0.2},
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{"_type": "Animation", "easing": 3, "ease_rate": 0.2, "scale": 0.2, "simple": false, "frames": 2, "speed": 0.02, "scale": 0.2},
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{"_type": "Sprite", "name": "rat_king_boss", "width": 720, "height": 720, "scale": 0.8},
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{"_type": "Sound", "attack": "Marmot_Scream_1", "death": "Creature_Death_1"}
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]
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},
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"DEVILS_FINGERS": {
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"components": [
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{"_type": "BossFight",
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"background": "devils_fingers_background",
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"weapon_sound": "Sword_Hit_2"
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},
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{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
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{"_type": "Animation", "easing": 0, "ease_rate": 0.1, "scale": 0.2, "simple": true, "frames": 2, "speed": 0.02, "scale": 0.2},
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{"_type": "Sprite",
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"name": "devils_fingers_sprite",
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"width": 720,
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"height": 720,
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"scale": 1.0
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},
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{"_type": "Sound", "attack": "Spider_1", "death": "Spider_2"}
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]
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}
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}
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@ -46,7 +46,9 @@
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"axe_ranger": "assets/axe_ranger-256.png",
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"hairy_spider": "assets/hairy_spider-256.png",
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"down_the_well": "assets/down_the_well.jpg",
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"boss_fight_background": "assets/rat_king_boss_fight_background.jpg"
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"boss_fight_background": "assets/rat_king_boss_fight_background.jpg",
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"devils_fingers_background": "assets/devils_fingers_background.jpg",
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"devils_fingers_sprite": "assets/devils_fingers_sprite.png"
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},
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"worldgen": {
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"enemy_probability": 80,
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BIN
assets/devils_fingers_background.jpg
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assets/devils_fingers_background.jpg
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After Width: | Height: | Size: 120 KiB |
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assets/devils_fingers_sprite.png
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assets/devils_fingers_sprite.png
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After Width: | Height: | Size: 325 KiB |
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