Change from ENEMY_SPAWN to ENTITY_SPAWN since that's what it does. Closes #31

This commit is contained in:
Zed A. Shaw 2025-06-26 23:22:22 -04:00
parent fcd1bc589c
commit ea92dcc3c4
4 changed files with 4 additions and 4 deletions

View file

@ -5,7 +5,7 @@ namespace Events {
START, COMBAT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP,
COMBAT_START, NO_NEIGHBORS, HP_STATUS,
ATTACK, NEW_RITUAL,
UPDATE_SPRITE, ENEMY_SPAWN, NOOP,
UPDATE_SPRITE, ENTITY_SPAWN, NOOP,
LOOT_ITEM, LOOT_CONTAINER,
LOOT_CLOSE, LOOT_SELECT, INV_SELECT, AIM_CLICK
};