The new scene system brought over and updated animation to be optional in the scene engine.
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13 changed files with 194 additions and 38 deletions
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@ -71,6 +71,11 @@ constexpr int COMBAT_UI_Y = RAY_VIEW_HEIGHT;
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constexpr int COMBAT_UI_WIDTH = RAY_VIEW_WIDTH ;
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constexpr int COMBAT_UI_HEIGHT = SCREEN_HEIGHT - RAY_VIEW_HEIGHT;
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constexpr int SCENE_VIEW_WIDTH=SCREEN_WIDTH;
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constexpr int SCENE_VIEW_HEIGHT=SCREEN_HEIGHT;
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constexpr int SCENE_VIEW_X=0;
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constexpr int SCENE_VIEW_Y=0;
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constexpr int INITIAL_MAP_W = 21;
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constexpr int INITIAL_MAP_H = 21;
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