Fixed the map so that it shows directional arrows instead of a compass.
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11 changed files with 35 additions and 27 deletions
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@ -17,7 +17,7 @@ namespace System {
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void init_positions(DinkyECS::World &world, SpatialMap &collider);
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void device(DinkyECS::World &world, DinkyECS::Entity actor, DinkyECS::Entity item);
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void plan_motion(DinkyECS::World& world, Point move_to);
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std::wstring draw_map(GameLevel level, size_t view_x, size_t view_y, Point aim);
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std::wstring draw_map(GameLevel level, size_t view_x, size_t view_y, int compass_dir);
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void enemy_ai(GameLevel &level);
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void combat(GameLevel &level);
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