Fixed the map so that it shows directional arrows instead of a compass.

This commit is contained in:
Zed A. Shaw 2025-04-06 23:29:25 -04:00
parent c7c48658bd
commit e6a8a8b338
11 changed files with 35 additions and 27 deletions

View file

@ -17,7 +17,7 @@ namespace System {
void init_positions(DinkyECS::World &world, SpatialMap &collider);
void device(DinkyECS::World &world, DinkyECS::Entity actor, DinkyECS::Entity item);
void plan_motion(DinkyECS::World& world, Point move_to);
std::wstring draw_map(GameLevel level, size_t view_x, size_t view_y, Point aim);
std::wstring draw_map(GameLevel level, size_t view_x, size_t view_y, int compass_dir);
void enemy_ai(GameLevel &level);
void combat(GameLevel &level);