Quick refactor of the config system to make it easier to refactor config.cpp/hpp later.
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29 changed files with 138 additions and 140 deletions
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@ -130,7 +130,7 @@ TEST_CASE("ai as a module like sound/sprites", "[ai]") {
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TEST_CASE("ai autowalker ai test", "[ai]") {
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ai::reset();
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ai::init("assets/ai.json");
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ai::init("ai");
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auto start = ai::load_state("Host::initial_state");
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auto goal = ai::load_state("Host::final_state");
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int enemy_count = 5;
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@ -170,7 +170,7 @@ TEST_CASE("ai autowalker ai test", "[ai]") {
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TEST_CASE("Confirm EntityAI behaves as expected", "[ai]") {
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ai::reset();
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ai::init("assets/ai.json");
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ai::init("ai");
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auto ai_start = ai::load_state("Enemy::initial_state");
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auto ai_goal = ai::load_state("Enemy::final_state");
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