Quick refactor of the config system to make it easier to refactor config.cpp/hpp later.

This commit is contained in:
Zed A. Shaw 2025-09-16 11:59:30 -04:00
parent 47f659ae8e
commit e523aa8b02
29 changed files with 138 additions and 140 deletions

View file

@ -130,7 +130,7 @@ TEST_CASE("ai as a module like sound/sprites", "[ai]") {
TEST_CASE("ai autowalker ai test", "[ai]") {
ai::reset();
ai::init("assets/ai.json");
ai::init("ai");
auto start = ai::load_state("Host::initial_state");
auto goal = ai::load_state("Host::final_state");
int enemy_count = 5;
@ -170,7 +170,7 @@ TEST_CASE("ai autowalker ai test", "[ai]") {
TEST_CASE("Confirm EntityAI behaves as expected", "[ai]") {
ai::reset();
ai::init("assets/ai.json");
ai::init("ai");
auto ai_start = ai::load_state("Enemy::initial_state");
auto ai_goal = ai::load_state("Enemy::final_state");