Remove some debug stuff.

This commit is contained in:
Zed A. Shaw 2026-05-25 10:33:04 -04:00
parent a22564bb58
commit e35e362846

View file

@ -55,7 +55,6 @@ TEST_CASE("battle operations fantasy", "[fail]") {
int host_combat_loop = 0; int host_combat_loop = 0;
for(host_combat_loop = 0; host_combat_loop < 1000; host_combat_loop++) { for(host_combat_loop = 0; host_combat_loop < 1000; host_combat_loop++) {
fmt::println("host HP is {}", host_combat.hp);
if(host_combat.is_dead()) break; if(host_combat.is_dead()) break;
battle.set(host, "health_good", host_combat.hp > 20); battle.set(host, "health_good", host_combat.hp > 20);
@ -88,7 +87,6 @@ TEST_CASE("battle operations fantasy", "[fail]") {
break; break;
case BattleHostState::not_host: case BattleHostState::not_host:
if(wants_to == "kill_enemy") { if(wants_to == "kill_enemy") {
fmt::println("ATTACK!");
enemy.combat->attack(host_combat); enemy.combat->attack(host_combat);
} }
break; break;