Small error in how mouse events are processed. I need to do them _outside_ of the guecs::UI so that the event is checked once and then confirmed in all grids. Then created a tombstone device to be used as a dead enemy marker that will later allow looting.

This commit is contained in:
Zed A. Shaw 2025-02-19 08:33:18 -05:00
parent 6447f86954
commit e04c03b381
8 changed files with 37 additions and 17 deletions

View file

@ -40,7 +40,7 @@
},
"RAT_GIANT": {
"components": [
{"_type": "Tile", "display": "\u08ea",
{"_type": "Tile", "display": "\u08ac",
"foreground": [205, 164, 246],
"background": [30, 20, 75]
},