Inventory and lighting improved, now to get ready for going down a level and that's most of the game loop working.

This commit is contained in:
Zed A. Shaw 2025-02-24 01:56:16 -05:00
parent 0878a9e978
commit dfd59065f7
8 changed files with 43 additions and 36 deletions

View file

@ -10,8 +10,8 @@
namespace lighting {
using components::LightSource;
const int MIN = 30;
const int MAX = 105;
const int MIN = 20;
const int MAX = 125;
class LightRender {
public: