Inventory and lighting improved, now to get ready for going down a level and that's most of the game loop working.

This commit is contained in:
Zed A. Shaw 2025-02-24 01:56:16 -05:00
parent 0878a9e978
commit dfd59065f7
8 changed files with 43 additions and 36 deletions

View file

@ -22,6 +22,8 @@ namespace components {
bool decrease(size_t at, int count);
bool has_item(size_t at);
InventoryItem& get(size_t at);
int item_index(std::string id);