Loot UI is now mostly formed, just need to get loot into it and make it work.

This commit is contained in:
Zed A. Shaw 2025-05-14 11:49:09 -04:00
parent 8545b8cf1d
commit dfc6aa08e9
12 changed files with 38 additions and 146 deletions

View file

@ -420,6 +420,10 @@ namespace gui {
case eGUI::NO_NEIGHBORS:
event(Event::STOP_COMBAT);
break;
case eGUI::LOOT_CLOSE:
// BUG: need to resolve GUI events vs. FSM events better
event(Event::LOOT_OPEN);
break;
case eGUI::LOOT: {
// auto &item = std::any_cast<InventoryItem&>(data);
// $status_ui.log(fmt::format("You picked up a {}.",