Loot UI is now mostly formed, just need to get loot into it and make it work.
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12 changed files with 38 additions and 146 deletions
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@ -5,7 +5,7 @@ namespace Events {
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START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP,
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COMBAT_START, NO_NEIGHBORS, HP_STATUS,
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ATTACK, BLOCK, EVADE, NEW_RITUAL,
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UPDATE_SPRITE, ENEMY_SPAWN, NOOP
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UPDATE_SPRITE, ENEMY_SPAWN, NOOP, LOOT_CLOSE
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};
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struct Combat {
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