This gets the project to compile on OSX with Clang 16 (OSX version 14.7.x) but there's missing libraries for the linking stage.
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2 changed files with 3 additions and 3 deletions
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@ -35,7 +35,7 @@ inline uint32_t new_lighting(uint32_t pixel, int level) {
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Raycaster::Raycaster(TexturePack &textures, int width, int height) :
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$textures(textures),
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$view_texture({(unsigned int)width, (unsigned int)height}),
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$view_texture(sf::Vector2u{(unsigned int)width, (unsigned int)height}),
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$view_sprite($view_texture),
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$width(width), $height(height),
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$zbuffer(width),
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