Tried to get camera to have a reset but couldn't figure out.
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4 changed files with 37 additions and 34 deletions
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@ -75,11 +75,7 @@ namespace boss {
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void UI::zoom(const std::string &cell_name) {
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auto& cell = $arena.$ui.cell_for(cell_name);
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$camera.resize({BOSS_VIEW_WIDTH/2, BOSS_VIEW_HEIGHT/2});
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$camera.move($view_texture,
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{float(cell.x/2), float(cell.y/2)});
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// BUG: do I need this?
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// $view_sprite.setPosition({BOSS_VIEW_X, BOSS_VIEW_Y});
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$camera.resize(BOSS_VIEW_WIDTH/2, BOSS_VIEW_HEIGHT/2);
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$camera.move(float(cell.mid_x), float(cell.mid_y));
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}
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}
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