More refactoring of the gui. Now most things are out of the FSM and MainUI is responsible for the rayvew and its overlay.

This commit is contained in:
Zed A. Shaw 2025-02-21 00:50:54 -05:00
parent 23ed1594f2
commit dd4f77a106
6 changed files with 89 additions and 45 deletions

View file

@ -18,5 +18,5 @@ struct CameraLOL {
bool play_rotate(Raycaster &rayview);
bool play_move(Raycaster &rayview);
void abort_plan(Raycaster &rayview);
void abort_plan(Raycaster& rayview);
};