Did a bunch of pixelation tests and I think this is the best setup so far.
Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 49 KiB |
Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 554 B |
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@ -52,7 +52,7 @@
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{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"},
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{"_type": "Personality", "hearing_distance": 5, "tough": true},
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{"_type": "Sprite", "name": "axe_ranger", "width": 256, "height": 256, "scale": 1.0},
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{"_type": "Animation", "easing": 3, "ease_rate": 0.5, "scale": 0.1, "simple": false, "frames": 2, "speed": 0.6, "stationary": false},
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{"_type": "Animation", "easing": 3, "ease_rate": 0.5, "scale": 0.1, "simple": true, "frames": 1, "speed": 0.6, "stationary": false},
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{"_type": "Sound", "attack": "Sword_Hit_2", "death": "Ranger_1"}
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]
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},
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Before Width: | Height: | Size: 89 KiB After Width: | Height: | Size: 44 KiB |
Before Width: | Height: | Size: 145 KiB After Width: | Height: | Size: 100 KiB |
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 8.4 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 8.5 KiB |
Before Width: | Height: | Size: 96 KiB After Width: | Height: | Size: 49 KiB |