Refactor the way assets are laid out in the assets/ dir and then have a build script that can automatically pixelate/posterize images that I save, saving me tons of time.

This commit is contained in:
Zed A. Shaw 2025-05-30 17:49:15 -04:00
parent 3dc70c3af6
commit dc8648016d
108 changed files with 177 additions and 277 deletions

View file

@ -28,12 +28,6 @@ namespace gui {
$rayview.set_position(RAY_VIEW_X, RAY_VIEW_Y);
$rayview.position_camera(player.x + 0.5, player.y + 0.5);
auto st = textures::get("down_the_well");
auto bounds = st.sprite->getLocalBounds();
st.sprite->setPosition({RAY_VIEW_X + bounds.size.x / 2,
RAY_VIEW_Y + bounds.size.y / 2});
st.sprite->setOrigin({bounds.size.x / 2, bounds.size.y / 2});
$overlay_ui.init();
}