Moving some stuff around before writing a test to confirm the EntityAI.

This commit is contained in:
Zed A. Shaw 2025-03-14 22:39:08 -04:00
parent f3e157a0f7
commit db5a371766
6 changed files with 49 additions and 38 deletions

View file

@ -13,7 +13,7 @@ namespace System {
void death(GameLevel &level, components::ComponentMap& components);
void generate_paths(GameLevel &level);
void enemy_pathing(GameLevel &level);
void enemy_ai(GameLevel &level);
void enemy_ai_initialize(GameLevel &level);
void init_positions(DinkyECS::World &world, SpatialMap &collider);
void device(DinkyECS::World &world, DinkyECS::Entity actor, DinkyECS::Entity item);