Refactored rituals so they can be used in different situations.

This commit is contained in:
Zed A. Shaw 2025-03-24 12:30:58 -04:00
parent 5af9a6664e
commit da273cbee6
8 changed files with 123 additions and 66 deletions

9
tests/combat.cpp Normal file
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#include <catch2/catch_test_macros.hpp>
#include <iostream>
#include "rituals.hpp"
using namespace combat;
TEST_CASE("turn based combat engine sorted", "[combat]") {
dbc::log("does nothing.");
}