Fix the last few loot bugs before actually implementing the data model for inventory and loot.
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4a48910273
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d6c5a89251
3 changed files with 25 additions and 36 deletions
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@ -28,21 +28,6 @@
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],
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"inventory_count": 1
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},
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"TORCH_PILLAR": {
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"id": "TORCH_PILLAR",
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"name": "Light Hanging from Ceiling",
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"description": "Light Hanging from Ceiling",
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"inventory_count": 0,
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"components": [
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{"_type": "Tile", "display": 1918,
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"foreground": [24, 205, 210],
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"background": [24, 205, 210]
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},
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{"_type": "LightSource", "strength": 50, "radius": 2.8},
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{"_type": "Sprite", "name": "torch_pillar", "width": 256, "height": 256, "scale": 1.0},
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{"_type": "Sound", "attack": "pickup", "death": "blank"}
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]
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},
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"POTION_HEALING_SMALL": {
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"id": "POTION_HEALING_SMALL",
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"name": "Small Healing Potion",
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