Sprite is no more, now using the position from the level's world.
This commit is contained in:
parent
d0badedbd9
commit
d5301acab5
3 changed files with 9 additions and 14 deletions
|
@ -13,12 +13,6 @@ struct SpriteTexture {
|
|||
std::shared_ptr<sf::Texture> texture = nullptr;
|
||||
};
|
||||
|
||||
struct Sprite {
|
||||
double x;
|
||||
double y;
|
||||
SpriteTexture sprite;
|
||||
};
|
||||
|
||||
struct TexturePack {
|
||||
std::vector<sf::Image> surfaces;
|
||||
std::unordered_map<std::string, SpriteTexture> sprite_textures;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue