Sprite is no more, now using the position from the level's world.

This commit is contained in:
Zed A. Shaw 2025-02-05 11:46:40 -05:00
parent d0badedbd9
commit d5301acab5
3 changed files with 9 additions and 14 deletions

View file

@ -13,12 +13,6 @@ struct SpriteTexture {
std::shared_ptr<sf::Texture> texture = nullptr;
};
struct Sprite {
double x;
double y;
SpriteTexture sprite;
};
struct TexturePack {
std::vector<sf::Image> surfaces;
std::unordered_map<std::string, SpriteTexture> sprite_textures;