Now have an autowalker class that allows me to drive the game from an external source.
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6 changed files with 137 additions and 121 deletions
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autowalker.hpp
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autowalker.hpp
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#pragma once
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#include "gui_fsm.hpp"
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struct Autowalker {
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gui::FSM& fsm;
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Autowalker(gui::FSM& fsm)
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: fsm(fsm) {}
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void autowalk();
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void start_autowalk();
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};
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